Sunday, March 10, 2019
Dealing With Video Gamesââ¬â¢ Problems Essay
In present-day society, with the Internet technologies developing rapidly, television system games have assumed an increasingly crucial role in peoples lives. Admittedly, mental picture games whitethorn attract lots of people, and period of play industry has achieved a good success. However, there are many problems with video games much(prenominal) as game addiction of chinas offspring and the utilitarian behaviors of the game companies so that it is important to reinforce the regulation of video games.The most severe problem ca customd by video games is fun addiction, peculiarly for Chinas y erupth. The youth of China are the most plugged-in, an alarm statistics shows that 42% report feeling addicted to the video games, according to Dr. Tao, who dance band up Chinas first Internet addiction clinic at the Military General Hospital in Beijing (Dubois). Addiction is an allow for word to describe those game players who immerse themselves in the virtual conception of video g ames and cannot control themselves. Long-term Internet addiction would result in brain structural alterations, which probably contributed to chronic dysfunction (Dubois). Peoples insouciant reported a 14-year-old boy who died after a intravenous feeding storey fall due to hallucinations brought on by his obsession with the commonplace video game Legend. (Dubois). Also, other similar tragedies happened because of the addiction. According to China Daily and The Guardian, two Chinese teenagers from different places committed suicide by move from buildings after playing humans of War Craft (WOW) for dozens of hours (Dubois). on that pointfore, it is seeming from these facts that China is facing a problem of gaming addiction.Moreover, the problems are too caused by the utilitarian gaming industry. Game companies are utilitarian that they do not consider the effect that their games bequeath bring to the players but besides care about their profit. To attract more(prenominal) ki ds, Game console take gift cards at convenience stores that allow kids to make purchases on video games, even if they dont have a realisation card (Henn 4). This will make some kids play video games without their parents leave and whitethorn even cause addiction and family conflicts. Henn states Researchers in game companies twitch games to get players to stay on longer, or to encourage them to spent notes on digital goods (2) and the idea is to make gamers uncomfortable, frustrate them, take outdoor(a) their powers, crush their fortsand then, at the last second, offer them a way out for a price (3). Young players may not have capacity to make money, but they spend more and more virtual up-to-dateness (paid for with real cash) (Clendenin) to get the latest and best virtual gaming equipment, which may even cause crimes. Peoples Daily reported that a 19-year-old college student stole 20,000 RMB at school in articulate to fall in for the expensive virtual commodities in his f avorite video game. Thus, unethical behaviors of gaming industry are also serious problems to solve.Regulations on video games may help to alleviate the severe situation. But to eradicate these problems, the Chinese brass must have regulations that are powerful enough. Although the Chinese government has already built up some regulations on video games, these regulations may be not sufficient. In April 2007, the Chinese government introducedsome regulations to skunk with such situation. It introduced an anti-addiction system that required the players register with their real name and ID number and will limit the time players spend in their virtual world (Clendenin).There is also a total ban on minors manipulation virtual currency, used by many online games (Clendenin). The system therefore prevents players from overindulging in online games to some extent. However, the system is not as effective as expect since players just turn to other games after limited hours or they use fake registration information and change it frequently. Meanwhile, the game companies, which depend so much on video games for profit, will also invent more countermeasures to cope with these regulations(Clendenin). So if these regulations have no supporting measures, they may nearly become an ineffective attempt to solve these complicated issues. Hence, in order to eradicate the problems caused by video games, the Chinese government should have more powerful regulations on video games.To sum up, video games now indeed have caused serious problems for Chinas youth. After knowing the reasons for the problems, to deal with such situation, reinforcing the regulation of video games is essential to help solve the slopped problems in China.Works CitedMultitasking After 60 Video Game Boosts Focus, mental Agility. Shots. Writ. Jon Hamilton. NPR, 4 Sept. 2013. Radio.Video Game Creators Are Using Apps To Teach Empathy. completely Tech Consider. Writ. Steven Henn. NPR, 20 Nov. 2013. RadioHow V ideo Games Are Getting privileged Your HeadAnd Wallet. All Tech Consider. Writ. Steven Henn. NPR, 29 Oct. 2013. RadioZhang, Zeoy. Has Chinas Online Gaming Addiction Become an Epidemic? The Diplomat. The Diplomat, 4 Oct. 2013. Web. 13 Feb. 2014.Clendenin, Mike. China Tightens Online Gaming Regulations. InformationWeek. N. p., 25 June 2010. Web. 20 Mar 2014Dubois, Matthew. Log in, sign out. The World of Chinese. N. p., 9 Mar 2013. Web. 20 Mar 2014
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